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On July 24, I’ll be appearing in the online world Second Life to do a book signing/launch for my new novel, Someone Comes to Town, Someone Leaves Town. The Second Lifers have been conducting a contest to see who can come up with the coolest in-game programmed book-object to decant the novel into, and they’ve picked a winner:

Falk Bergman was the first to bring me by to have a look at his prototype in development, a giant book positioned next to a seat. Sitting on it automatically fixes your camera position in place, to give you the best possible view of the book.

“The viewer in-world itself is very simple,” Falk tells me modestly. “It is basically a shopping agent with two displays that hooks into Page Up and Down [on the keyboards] for changing the pages.”