/ / News, Podcast

Here’s the first installment of my reading of my story Human Readable, originally published in 2005’s Future Washington anthology. It’s the tale of a world that’s been upended by hyper-efficient planning algorithms based on ant-colony optimizations, so that Los Angeles has the best traffic in the world. However, when these networks crash, they really crash — cars, surfboards, and many other common conveyances end up catastrophically failing, with concomitant loss of life.

Part One MP3

/ / News, Podcast

With the new year comes a new podcast. This time around, it’s a reading of Anda’s Game, my Nebula-Award-shortlisted story about in-game sweatshops, originally published on Salon.com and reprinted in Michael Chabon’s Best American Short Stories. However, this time around, it’s not me reading the story — it’s Alice Taylor, the founder of the Wonderland games blog and former competitive Quake player. She’s the perfect reader for this one — this story really does need to be read by a 1337 gamer-woman with a British accent to do it justice.

Alice has read the story in three parts, and I’ll be podcasting them over the next week or two. The story itself is under a Creative Commons license that allows you to redistribute the text freely — as is this podcast. Share it around, why don’t ya?

Part One MP3

/ / Podcast

Here’s part two of “When Sysadmins Ruled the Earth.” Lots of good news about this story: first of all, I’ve finished writing it, last week on the plane between London and NYC. Secondly, the story has been sold to Eric Flint for Baen’s Universe, a pay-for-download, DRM-free electronic magazine, and will appear in the second issue. I’ll be podcasting the rest of this over the next couple weeks.