For the Win, published in May 2010 by Tor (US) and HarperVoyager (UK) is my second young adult novel: a game about workers who toil in virtual sweatshops, “gold farming” wealth in video games for sale to rich western players. They form a trade union called the Industrial Workers of the World Wide Web, using the games to organize under their bosses’ noses. It’s an action-adventure story about games, economics and labor politics.