Tomorrow -- Sunday -- at 2PM Pacific (11AM Eastern, 10PM UK) I'm doing my in-game book-signing in Second Life, a massively multiplayer online world with an extensive toolkit for creating in-game artifacts that have sophisticated behaviors and appearances (I once met a guy who makes a real living making and selling in-game penises).
The Second Lifers made a special effort to make me welcome, holding a design competition to create an in-game edition of my new book, Someone Comes to Town, Someone Leaves Town (which included a replica cover made by creating an in-game avatar that looked like the girl on the cover's brilliant Dave McKean painting, posing it, and taking screenshots).
They also roped a Second Lifer, lilith Pendragon, into creating a custom avatar for me that looks pretty eerily lifelike (I logged in for a bit last night and made it do funky disco moves that required a lot more coordination that the real-life me could ever muster).
Second Life's in-game reporter, Hamlet Linden, has run a fascinating interview with lilith, who apparently has a whole in-gmae business creating custom avatars for players:
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I found Someone Comes to Town to be a great celebration of life and a novel that manages to be downright scary at times while still utterly resplendent with hope. It made me think not only about the true nature of families but also who owns the right to control information in the Internet age.
Colleen Mondor, Bookslut