Asimov’s
This is one of three stories I’ve sold about the time I spent volunteering on sustainable development projects in Costa Rica with an organisation called Youth Challenge International.
The village I lived in, Caño Rito de San Jorge de Upala, was about 40km from the nearest road, generator, water-pump, and telephone. Our lone technology was a shortwave radio with a solar-charger that only worked for about an hour a day.
Strangely enough, I loved it. Me, Mr. Technocrat, having the time of my life digging latrines and mixing concrete with shovels, making gravel by smashing volcanic boulders with hammers.
Ever since, I’ve been obsessed with the idea of returning with a solar-powered laptop/sat uplink rig, living in the middle of the jungle, technologically plugged in without living technologically.
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Science-Fiction Age
This story appears in my short story collection A Place So Foreign and Eight More and is licensed for downloading under a Creative Commons license. Download it here
When I sold this, it was the longest story I’ve ever sold, at 18,000 words. By a very happy coincidence, I sold it to the highest-paying market in the business.
I owe much about this story to the Great Brain books of John D. Fitzgerald. This autobiographical children’s series captured my imagination when I was a boy, and I find myself returning to them again and again.
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Amazing Stories 599
This story appears in my short story collection A Place So Foreign and Eight More and is licensed for downloading under a Creative Commons license. Download it here
Podcast: Part 1, Part 2, Part 3
I wrote this strange, stylised Scientology/Alien-Invasion/Oedipus story at a Gypsicon, the writers’ workshop that gave rise to Craphound and Visit the Sins.
Now, you’re not supposed to play favorites, but, just between you and me, this is one of my all-time favorite stories. I loved writing it, and I’m delighted to see it heading for print.
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Tesseracts 8, Tesseract Press
This story appears in my short story collection A Place So Foreign and Eight More and is licensed for downloading under a Creative Commons license. Download it here
Podcast: Part 1, Part 2, Part 3
This story is a sequel, of sorts, to Shadow of the Mothaship, which Kim Mohan published in Amazing Stories.
I got the idea for this while snorkeling in the Bay of Pigs, on the south coast of Cuba. I’d just gotten out of the water and picked up E.L. Doctorow’s brilliant Book of Daniel, when the entire story smacked me between the eyes. Once I returned, I sweated blood for a month, cranking out the 10,000 words — I had this tremendous vision of the effect I was trying to capture, but implementing it was trickier than it appeared. I finished it on a Sunday afternoon, read it through twice, and decided it was the best thing I’d ever written. I’ve just re-read it, prepatory to emailing the manuscript to Tesseract Books, and I still think it’s brilliant.
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On Spec
Like Craphound, Visit the Sins and Shadow of the Mothaship, I wrote this story at Gipsycon, the post-Clarion summer workshop I attend every year. There’s another Clarion connection: the title for this story was conceived of while at the Clarion 30th anniversary reunion, as I sat in the Owen Hall courtyard with a gang of other Clarion grads and talked about the memories the place brought back, discussing the possibility that we were being bombarded with “recollectons,” the fundamental units of memory.
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Asimov’s
Year’s Best Science Fiction 5, HarperPrism 2000, David G. Hartwell, Ed.
This story, which I sold today, October 26, 1998, completes my Asimov’s hat-trick: three stories to Asimov’s in just over a year.
I wrote this while at Gipsicon ’98, a writers’ retreat founded by my Clarion classmate, Janis O’Connor. We meet in a different city every summer, in a rented University dorm or schoolhouse, and write and critique our heads off. I heartily recommend this experience: I write my best stuff during that week (I wrote Craphound at Gipsicon ’97).
This story was written in a blind panic, terror inspired by a heinous writer’s block that had me chewing my toes at the prospect of not finishing a story while at the workshop. So I did what I always do when I feel blocked: I went and saw a bunch of bad movies, which bored me to the point where I could write again — about boredom.
A note for my folks: although this has parallels to my family — my grandfather just went into a home — this is by no means an indictment of my family, who are wonderful people.
You can read the whole story online at Strange Horizons.
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Asimov’s
Gardner Dozois was the first editor I ever sent anything to, in 1987, at the tender age of 16, a story called “Birdblood.” Over the following decade, Gardner saw virtually everything I wrote — and rejected it all.
In August, 1997, I went out to my mailbox and extracted a SASE with “Grace, Asimov’s” scrawled on the back in my hand. “Damn,” I thought, “another reject. Wonder if Van Gelder will buy it?”
Standing in the driveway, I opened the envelope. I read the letter. The first three paragraphs told me why he didn’t think he should buy it — not really sf, in a nutshell. The last one said that he was buying it anyway.
I freaked. There’s no other word for it. I whooped and did a barefoot dance in the driveway of the factory that I live in, then ran down the hall, screaming like an idiot. I burst in on my neighbours, who were entertaining a new client, and screamed and screamed and screamed. Eventually, I managed to let them know what had transpired, and they congratulated me roundly and offered me a beer. Then I called everyone I knew and screamed.
That was a great day.
A month later, Gardner bought another one, “At Lightspeed, Slowing, another story set in Costa Rica, where I spent a lot of time in 1993 as a volunteer on a Youth Challenge International project.
When the October/November double-ish of Asimov’s arrived in my mailbox, I whooped all over again, rubbbed my contrib copies all over my body, and then signed one, “To Cory, You Big Stud, You Rock!”
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Odyssey
The characters in this one originated in “The Adventures of Ma N Pa Frigidaire“, and I’m thrilled to see them finally making their way into print. Normally, I don’t write more than one story in a given world or about a given character, but Dometown and its residents are stuck in my brain, and I think you’ll be seeing more of them.
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