I'm delighted to note that Someone Comes to Town, Someone Leaves Town was selected for Locus Recommended Reading List for 2005 in their best novels category!
A reminder: I'm doing a a reading and signing tomorrow (Monday) night at London's Stanhope Centre, near Marble Arch, at 6:30PM. Books will be on sale and light refreshments provided. Hope to see you there!
This is such a cool reminx of my novel Someone Comes to Town, Someone Leaves Town -- an RSS feed that gives you a couple pages every day. No matter when you subscribe to it, it sends you the book starting from the beginning. Subscribe via Winksite and it'll come to your phone in daily bite-sized pieces.
I'm giving a signing and reading for my latest book, Someone Comes to Town, Someone Leaves Town, at London's Stanhope Centre next Monday, Oct 24 at 6PM. There will be copies of all my books on sale, and the kind folks at Stanhope are also providing "light refreshments." Hope to see you there!
Make Magazine's Phil Torrone has loaded Someone Comes to Town onto his fancy PalmOS watch. I've known intellectually all along that this was theoretically possible, but actually seeing the book on a ferchrissakes watch is pretty wild.
Last week I did a virtual book-signing of my novel Someone Comes to Town, Someone Leaves Town along with an interview in the massively multiplayer online world Second Life. All last week, Hamlet Linden, the game's embedded reporter, has been running the transcript of the interview in the Second Life blog, New World Notes. Now the whole thing is online.
On a related note, Damon Wallace continues to add to his amazing collection of fan illustrations of scenes from my novel, including Alan's tiny thumb, Marci in the family cave, a sketch of Davey and a wicked-creepy Davey attack on Alan. These illos are just gobsmackingly wonderful.
On Sunday, I did an in-game book-signing in Second Life, a massively multiplayer online world. Now, part one of the transcript from the interview is online. The signing was stupendously weird and fun -- people turned up in avatars designed to look like characters from the book (or in other, weirder avatars, including an AT-ST from the Star Wars universe!). All this week, you can check back with New World Notes, Second Life's in-game newspaper, for subsequent installments on the transcript:
Yesterday's in-game book-signing in the massively multiplayer online world Second Life went swimmingly. A variety of accounts of it are appearing now, including this liveblog on the Terra Nova blog and this Flickr set of photos from in the game, that includes some of the attendees' avatars who turned up "dressed" like Mimi, a character from the book. Man, that was cool.
Tomorrow -- Sunday -- at 2PM Pacific (11AM Eastern, 10PM UK) I'm doing my in-game book-signing in Second Life, a massively multiplayer online world with an extensive toolkit for creating in-game artifacts that have sophisticated behaviors and appearances (I once met a guy who makes a real living making and selling in-game penises).
The Second Lifers made a special effort to make me welcome, holding a design competition to create an in-game edition of my new book, Someone Comes to Town, Someone Leaves Town (which included a replica cover made by creating an in-game avatar that looked like the girl on the cover's brilliant Dave McKean painting, posing it, and taking screenshots).
They also roped a Second Lifer, lilith Pendragon, into creating a custom avatar for me that looks pretty eerily lifelike (I logged in for a bit last night and made it do funky disco moves that required a lot more coordination that the real-life me could ever muster).
Second Life's in-game reporter, Hamlet Linden, has run a fascinating interview with lilith, who apparently has a whole in-gmae business creating custom avatars for players:
The BBC ran a profile of me today -- a very flattering one indeed.
Fine modern fantasy from up-and-coming SF writer (Down and Out in the Magic Kingdom, 2003) and happening Web editor (boingboing.net) Doctorow, with the potential to please both SF and mainstream readers.