![]() NewsFull transcript of in-game interviewLast week I did a virtual book-signing of my novel Someone Comes to Town, Someone Leaves Town along with an interview in the massively multiplayer online world Second Life. All last week, Hamlet Linden, the game's embedded reporter, has been running the transcript of the interview in the Second Life blog, New World Notes. Now the whole thing is online. On a related note, Damon Wallace continues to add to his amazing collection of fan illustrations of scenes from my novel, including Alan's tiny thumb, Marci in the family cave, a sketch of Davey and a wicked-creepy Davey attack on Alan. These illos are just gobsmackingly wonderful.
Globe and MailAt the heart of these juxtapositions -- back-country living versus high technology, freaks and monsters versus everyday, normal people -- are Doctorow's propositions about the democratic flow of information and communications. Who are the real "lumbering dinosaur[s] . . . thrashing in the tar pit," the regimented, slow-moving corporation that regulates communications, or the characters like Alan, who argue that the free wireless network project is a protection of fundamental human rights? One more interesting point about the science in this story: It isn't futuristic or untried, except, maybe, that the citywide network will be enabled by hardware that has been constructed entirely from garbage (discarded computer parts found in dumpsters).
"What am I?" The question is ongoing. Doctorow uses Alan as an embodiment of self-discovery on individual and cultural levels. With Alan's efforts to spearhead the wireless movement (executed by street people, squeegee kids and junkies), Doctorow suggests that the notions of high and low tech, archaic and advanced, have less to do with the technologies we create than with the ways that we use them. Deja VuWindows/MacOS/Unix -- File for the Djvu reader. 1.4MB DJVU file. (Thanks to Kevin Cole for preparing this file!) Transcript from in-game signingOn Sunday, I did an in-game book-signing in Second Life, a massively multiplayer online world. Now, part one of the transcript from the interview is online. The signing was stupendously weird and fun -- people turned up in avatars designed to look like characters from the book (or in other, weirder avatars, including an AT-ST from the Star Wars universe!). All this week, you can check back with New World Notes, Second Life's in-game newspaper, for subsequent installments on the transcript:
Reports from in-game book-signing
Yesterday's in-game book-signing in the massively multiplayer online world Second Life went swimmingly. A variety of accounts of it are appearing now, including this liveblog on the Terra Nova blog and this Flickr set of photos from in the game, that includes some of the attendees' avatars who turned up "dressed" like Mimi, a character from the book. Man, that was cool. Interview with Second Life avatar sculptorTomorrow -- Sunday -- at 2PM Pacific (11AM Eastern, 10PM UK) I'm doing my in-game book-signing in Second Life, a massively multiplayer online world with an extensive toolkit for creating in-game artifacts that have sophisticated behaviors and appearances (I once met a guy who makes a real living making and selling in-game penises). The Second Lifers made a special effort to make me welcome, holding a design competition to create an in-game edition of my new book, Someone Comes to Town, Someone Leaves Town (which included a replica cover made by creating an in-game avatar that looked like the girl on the cover's brilliant Dave McKean painting, posing it, and taking screenshots). They also roped a Second Lifer, lilith Pendragon, into creating a custom avatar for me that looks pretty eerily lifelike (I logged in for a bit last night and made it do funky disco moves that required a lot more coordination that the real-life me could ever muster). Second Life's in-game reporter, Hamlet Linden, has run a fascinating interview with lilith, who apparently has a whole in-gmae business creating custom avatars for players:
(Thanks, James!) Entertainment WeeklyAlan, the eldest son of a mountain and a washing machine, refurbishes a house in Toronto, meets an anarchist bent on blanketing the city in free wireless Internet access, and falls for a woman with leathery wings on her back in Someone Comes to Town, Someone Leaves Town. But Alan is forced to return home and confront his misfit past when his murderous and deformed brother David reappears. Cory Doctorow adroitly interconnects these peculiar plots -- e.g., the wireless blanket is used to track David's movements -- and successfully experiments with a risky prose style. Profiled on the BBCThe BBC ran a profile of me today -- a very flattering one indeed.
Future of books in USA TodayI was interviewed for this excellent, thoughtful article on the future of the book in USA Today.
MobipocketPalmOS - MobiPocket file for use with PalmOS devices. 356K PRC file (Thanks to David F. Merrick for preparing this file!) |
This is one of the few books where I feel that everything is as it should be, stylistically and structurally it seems as if the finished product exactly matches the original plan. As with all his other novels you can download it for free from the author’s website, but I urge you to buy it, because the world needs more books like this.
Paul Skevington, SF Crowsnest [Read more quotes about the book] [Order now to get a signed, inscribed copy shipped to your door!] [FAQ] |
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