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	<title>Comments on: Anda&#8217;s Game</title>
	<atom:link href="http://craphound.com/?feed=rss2&#038;p=187" rel="self" type="application/rss+xml" />
	<link>http://craphound.com/?p=187</link>
	<description>Cory Doctorow's Literary Works</description>
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		<title>By: sparky anderson</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-404545</link>
		<dc:creator>sparky anderson</dc:creator>
		<pubDate>Sat, 06 Nov 2010 10:45:47 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-404545</guid>
		<description><![CDATA[Thanks for sharing that with us Branko.  I too greatly dispise the crap you have to go through at Salon. I can understand their position and reasoning, but why do they have to make it so tedious and difficult?  Just put up a basic name/pass authentication that can be kludged by www.BugMeNot.com like everything else.  :P]]></description>
		<content:encoded><![CDATA[<p>Thanks for sharing that with us Branko.  I too greatly dispise the crap you have to go through at Salon. I can understand their position and reasoning, but why do they have to make it so tedious and difficult?  Just put up a basic name/pass authentication that can be kludged by <a href="http://www.BugMeNot.com" rel="nofollow">http://www.BugMeNot.com</a> like everything else.  :P</p>
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		<title>By: Terina Tabian</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-366794</link>
		<dc:creator>Terina Tabian</dc:creator>
		<pubDate>Mon, 14 Jun 2010 04:51:24 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-366794</guid>
		<description><![CDATA[FX short term trading is fun but can be rewarding!]]></description>
		<content:encoded><![CDATA[<p>FX short term trading is fun but can be rewarding!</p>
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		<title>By: Fuzu</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-324514</link>
		<dc:creator>Fuzu</dc:creator>
		<pubDate>Thu, 29 Oct 2009 04:27:49 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-324514</guid>
		<description><![CDATA[Ooh shoot i just wrote a big comment and as soon as i hit reply it came up blank! Please tell me it worked right? I dont want to sumit it again if i do not have to! Either the blog glitced out or i am an idiot, the second option doesnt surprise me lol.]]></description>
		<content:encoded><![CDATA[<p>Ooh shoot i just wrote a big comment and as soon as i hit reply it came up blank! Please tell me it worked right? I dont want to sumit it again if i do not have to! Either the blog glitced out or i am an idiot, the second option doesnt surprise me lol.</p>
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		<title>By: Free Games</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-315514</link>
		<dc:creator>Free Games</dc:creator>
		<pubDate>Fri, 25 Sep 2009 12:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-315514</guid>
		<description><![CDATA[A great story and it has been adapted in a lot many ways. The narrative here is just perfect and engrossing. This is a great new medium of storytelling specially fiction ones which are so very difficult to find.]]></description>
		<content:encoded><![CDATA[<p>A great story and it has been adapted in a lot many ways. The narrative here is just perfect and engrossing. This is a great new medium of storytelling specially fiction ones which are so very difficult to find.</p>
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		<title>By: Online XXX Videos</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-294411</link>
		<dc:creator>Online XXX Videos</dc:creator>
		<pubDate>Mon, 22 Jun 2009 22:44:46 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-294411</guid>
		<description><![CDATA[English isnt my first language but you made me understand clearly, thank you.]]></description>
		<content:encoded><![CDATA[<p>English isnt my first language but you made me understand clearly, thank you.</p>
]]></content:encoded>
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		<title>By: Thong Videos</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-294406</link>
		<dc:creator>Thong Videos</dc:creator>
		<pubDate>Mon, 22 Jun 2009 20:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-294406</guid>
		<description><![CDATA[I am going to have to sign up to receive your feed. This is good stuff.]]></description>
		<content:encoded><![CDATA[<p>I am going to have to sign up to receive your feed. This is good stuff.</p>
]]></content:encoded>
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		<title>By: Spring Break Videos</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-294403</link>
		<dc:creator>Spring Break Videos</dc:creator>
		<pubDate>Mon, 22 Jun 2009 19:41:18 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-294403</guid>
		<description><![CDATA[I have your site bookmarked and your feed link saved. I should be good to go now.]]></description>
		<content:encoded><![CDATA[<p>I have your site bookmarked and your feed link saved. I should be good to go now.</p>
]]></content:encoded>
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		<title>By: Robert M Blevins</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-284924</link>
		<dc:creator>Robert M Blevins</dc:creator>
		<pubDate>Tue, 05 May 2009 07:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-284924</guid>
		<description><![CDATA[&lt;i&gt;Anda&#039;s Game&lt;/i&gt; comes across in audio very well, I think. Print version is even better. Great story.]]></description>
		<content:encoded><![CDATA[<p><i>Anda's Game</i> comes across in audio very well, I think. Print version is even better. Great story.</p>
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		<title>By: Seth</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-214074</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Thu, 26 Jun 2008 15:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-214074</guid>
		<description><![CDATA[I&#039;ve just posted a review of &quot;Anda&#039;s Game&quot; at my blog &lt;a href=&quot;http://www.freelistens.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;Free Listens&lt;/a&gt;. Free Listens is a blog that reviews legally free downloadable audiobooks and audio stories. Thanks for sharing this excellent story.]]></description>
		<content:encoded><![CDATA[<p>I've just posted a review of "Anda's Game" at my blog <a href="http://www.freelistens.blogspot.com" rel="nofollow">Free Listens</a>. Free Listens is a blog that reviews legally free downloadable audiobooks and audio stories. Thanks for sharing this excellent story.</p>
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		<title>By: Andres Indaburu</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-102663</link>
		<dc:creator>Andres Indaburu</dc:creator>
		<pubDate>Wed, 15 Aug 2007 19:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-102663</guid>
		<description><![CDATA[Hello from Barcelona.
I just finished reading Anda s Game, mezmerised and caught by the story. It is truly a beautiful piece of narrative. I will tell my friends about it.
Thank you and take care.
Andres]]></description>
		<content:encoded><![CDATA[<p>Hello from Barcelona.<br />
I just finished reading Anda s Game, mezmerised and caught by the story. It is truly a beautiful piece of narrative. I will tell my friends about it.<br />
Thank you and take care.<br />
Andres</p>
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		<title>By: drew</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-91157</link>
		<dc:creator>drew</dc:creator>
		<pubDate>Wed, 27 Jun 2007 00:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-91157</guid>
		<description><![CDATA[Wonderful story!  I don&#039;t think the future of this is very far off.  A cross between Lineage2 and SecondLife might present very similar scenarios.]]></description>
		<content:encoded><![CDATA[<p>Wonderful story!  I don't think the future of this is very far off.  A cross between Lineage2 and SecondLife might present very similar scenarios.</p>
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		<title>By: Diana</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-76504</link>
		<dc:creator>Diana</dc:creator>
		<pubDate>Fri, 11 May 2007 05:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-76504</guid>
		<description><![CDATA[Hi there

Sounding good so far....except the Australian accent. Have you ever actually heard an Australian? just leave that bit out. Seriously.]]></description>
		<content:encoded><![CDATA[<p>Hi there</p>
<p>Sounding good so far....except the Australian accent. Have you ever actually heard an Australian? just leave that bit out. Seriously.</p>
]]></content:encoded>
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		<title>By: Steve Bickle</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-2772</link>
		<dc:creator>Steve Bickle</dc:creator>
		<pubDate>Sun, 13 Aug 2006 19:25:16 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-2772</guid>
		<description><![CDATA[I came across &#039;Anda&#039;s Game&#039;  in the &#039;Voices&#039; anthology on &lt;a href=&quot;http://www.podiobooks.com/&quot; rel=&quot;nofollow&quot;&gt;Podiobooks.com&lt;/a&gt;, I was very impressed, and played it in the car for the whole family on a long drive back from our Holiday in Ireland. It must hve hit home because it cause some discussion between myself and my teenage daugter about the ending. I thought the Sci-Fi short story was a thing of the past, not having seen many anthologies in book shops recently, but it seems that the creative commons licencing and the efforts of people like &lt;B&gt;Stephen Eley&lt;/B&gt; at &lt;a href=&quot;http://escape.extraneous.org/&quot; rel=&quot;nofollow&quot;&gt;Escapepod&lt;/a&gt; and &lt;B&gt;Mur Lafferty&lt;/B&gt; (of &lt;a href=&quot;http://www.geekfuactiongrip.com/&quot; rel=&quot;nofollow&quot;&gt;GeekFuActionGrip&lt;/a&gt;) who is responsible for compiling &#039;Voices&#039; are carving a new route to market for authors. After hearing your stuff on Escape pod, I&#039;m visiting your site to find out about your other stuff. BTW I think you got the English stuff about right in Anda&#039;s game.]]></description>
		<content:encoded><![CDATA[<p>I came across 'Anda's Game'  in the 'Voices' anthology on <a href="http://www.podiobooks.com/" rel="nofollow">Podiobooks.com</a>, I was very impressed, and played it in the car for the whole family on a long drive back from our Holiday in Ireland. It must hve hit home because it cause some discussion between myself and my teenage daugter about the ending. I thought the Sci-Fi short story was a thing of the past, not having seen many anthologies in book shops recently, but it seems that the creative commons licencing and the efforts of people like <b>Stephen Eley</b> at <a href="http://escape.extraneous.org/" rel="nofollow">Escapepod</a> and <b>Mur Lafferty</b> (of <a href="http://www.geekfuactiongrip.com/" rel="nofollow">GeekFuActionGrip</a>) who is responsible for compiling 'Voices' are carving a new route to market for authors. After hearing your stuff on Escape pod, I'm visiting your site to find out about your other stuff. BTW I think you got the English stuff about right in Anda's game.</p>
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		<title>By: Boing Boing</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-903</link>
		<dc:creator>Boing Boing</dc:creator>
		<pubDate>Mon, 17 Apr 2006 12:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-903</guid>
		<description><![CDATA[&lt;strong&gt;Cory&#039;s Anda&#039;s Game in Russian, Kurzweil interview in Italian&lt;/strong&gt;

My story Anda&#039;s Game has been translated into Russian, and my interview with Ray Kurzweil has been translated into Italian. Anda&#039;s Game was translated for publication in Game.EXE, a Russian gamer mag; the Kurzweil interview was translated by Giovanni E...
]]></description>
		<content:encoded><![CDATA[<p><strong>Cory's Anda's Game in Russian, Kurzweil interview in Italian</strong></p>
<p>My story Anda's Game has been translated into Russian, and my interview with Ray Kurzweil has been translated into Italian. Anda's Game was translated for publication in Game.EXE, a Russian gamer mag; the Kurzweil interview was translated by Giovanni E...</p>
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		<title>By: NCG</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-485</link>
		<dc:creator>NCG</dc:creator>
		<pubDate>Sat, 04 Feb 2006 06:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-485</guid>
		<description><![CDATA[Good, that there are thoughts on those lines too - despite it being quite dark clored story it gives  interesting perspective on potential new economy rising from the social environment created by the online games. Take for example robots working in hazardous environments, process monitoring, offices - the need to move human brain capacity for doing work is not needed in many differenet areas. The technology is there; the most agile and untangled minds are to use it first and as always the ethics on new frontiers will be quite different from the one we are used to...]]></description>
		<content:encoded><![CDATA[<p>Good, that there are thoughts on those lines too - despite it being quite dark clored story it gives  interesting perspective on potential new economy rising from the social environment created by the online games. Take for example robots working in hazardous environments, process monitoring, offices - the need to move human brain capacity for doing work is not needed in many differenet areas. The technology is there; the most agile and untangled minds are to use it first and as always the ethics on new frontiers will be quite different from the one we are used to...</p>
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		<title>By: Boing Boing</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-487</link>
		<dc:creator>Boing Boing</dc:creator>
		<pubDate>Mon, 09 Jan 2006 14:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-487</guid>
		<description><![CDATA[&lt;strong&gt;Cory&#039;s Anda&#039;s Game podcast concludes&lt;/strong&gt;

I&#039;ve just posted the third and final part of the podcast of Alice Taylor of the Wonderland games blog reading my story Anda&#039;s Game. Anda&#039;s Game is a story about in-game sweatshops, child labor, obesity, exploitation and community online. It was origina...
]]></description>
		<content:encoded><![CDATA[<p><strong>Cory's Anda's Game podcast concludes</strong></p>
<p>I've just posted the third and final part of the podcast of Alice Taylor of the Wonderland games blog reading my story Anda's Game. Anda's Game is a story about in-game sweatshops, child labor, obesity, exploitation and community online. It was origina...</p>
]]></content:encoded>
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		<title>By: Boing Boing</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-486</link>
		<dc:creator>Boing Boing</dc:creator>
		<pubDate>Mon, 09 Jan 2006 07:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-486</guid>
		<description><![CDATA[&lt;strong&gt;John McDaid&#039;s brilliant sf story Keyboard Practice free online&lt;/strong&gt;

One of my favorite sf stories of the past ten years has been shortlisted for this year&#039;s Nebula Award, and is being made available for free download during the final balloting season. Last December, I blogged about John McDaid&#039;s &quot;Keyboard Practice, Con...]]></description>
		<content:encoded><![CDATA[<p><strong>John McDaid's brilliant sf story Keyboard Practice free online</strong></p>
<p>One of my favorite sf stories of the past ten years has been shortlisted for this year's Nebula Award, and is being made available for free download during the final balloting season. Last December, I blogged about John McDaid's "Keyboard Practice, Con...</p>
]]></content:encoded>
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		<title>By: rin invincible</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-484</link>
		<dc:creator>rin invincible</dc:creator>
		<pubDate>Fri, 28 Oct 2005 10:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-484</guid>
		<description><![CDATA[i totally enjoyed this story.  such a great way to convey the circular nature of exploitation.  excellent read.]]></description>
		<content:encoded><![CDATA[<p>i totally enjoyed this story.  such a great way to convey the circular nature of exploitation.  excellent read.</p>
]]></content:encoded>
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		<title>By: zencoder</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-483</link>
		<dc:creator>zencoder</dc:creator>
		<pubDate>Fri, 14 Oct 2005 18:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-483</guid>
		<description><![CDATA[Thanks for sharing that with us Branko.  I too greatly dispise the crap you have to go through at Salon. I can understand their position and reasoning, but why do they have to make it so tedious and difficult?  Just put up a basic name/pass authentication that can be kludged by www.BugMeNot.com like everything else.  :P]]></description>
		<content:encoded><![CDATA[<p>Thanks for sharing that with us Branko.  I too greatly dispise the crap you have to go through at Salon. I can understand their position and reasoning, but why do they have to make it so tedious and difficult?  Just put up a basic name/pass authentication that can be kludged by <a href="http://www.BugMeNot.com" rel="nofollow">http://www.BugMeNot.com</a> like everything else.  :P</p>
]]></content:encoded>
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		<title>By: Branko Collin</title>
		<link>http://craphound.com/?p=187&#038;cpage=1#comment-482</link>
		<dc:creator>Branko Collin</dc:creator>
		<pubDate>Wed, 05 Oct 2005 11:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://craphound.com/?p=187#comment-482</guid>
		<description><![CDATA[I put up a version at &lt;a href=&quot;http://www.xs4all.nl/~collin/test/andas_game.html&quot; rel=&quot;nofollow&quot;&gt;www.xs4all.nl/~collin/test/&lt;/a&gt;, because I wanted to be able to refer to the story without having people have to go through that whole Salon registration rigmarole. However, I am not sure that in doing so I did not break the license. In the end I decided you would not have licensed it if you did not want it distributed. Still, let me know if I did anything wrong.]]></description>
		<content:encoded><![CDATA[<p>I put up a version at <a href="http://www.xs4all.nl/~collin/test/andas_game.html" rel="nofollow">http://www.xs4all.nl/~collin/test/</a>, because I wanted to be able to refer to the story without having people have to go through that whole Salon registration rigmarole. However, I am not sure that in doing so I did not break the license. In the end I decided you would not have licensed it if you did not want it distributed. Still, let me know if I did anything wrong.</p>
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